Photo Galleries for Team Building Adventures
Our Team Building Adventures actively engage participants, sparking creative energy, fostering innovation and building camaraderie. Teams can accelerate their growth by combining one of these Team Building Adventures with one of our training workshops.
Teams are given backpacks with supplies, and strategize how to acquire the greatest number of points for completing mental and physical challenges.
The Thinking Person's Race
Teams of 5-6 are given backpacks with supplies, a time limit and a mission to complete. It's "Planes, Trains and Automobiles" meets "The Great Race."
Using harnesses, helmets, cables, ropes and wooden beams strung high among trees or poles, teams explore risk-taking, trust and coaching.
The low ropes elements are close to the ground so the perceived risk is low, but still challenging to complete. Participants walk tightropes, negotiate obstacles, climb walls, and pass teammates through a giant spider web.
Teams are led through a series of activity stations: each takes 30-45 minutes including a provocative discussion about how to maximize individual involvement, plan effectively, and which leadership and participation roles work best.
Teams receive a packet of envelopes with clues, cameras, spending money and maps, then venture into a nearby city center or town to beat the clock and complete a customized series of challenges.
Participants really appreciate the opportunities to brainstorm, design and construct a boat from start-to-finish while paying careful attention to team processes (like decision making, conflict resolution and feedback). Once constructed, the completed boats compete in a regatta. Only the lucky stay dry.
Teams receive instructions, design clues and building supplies, then develop a design concept and construction plan. As quicklyand creativelyas possible, they build two symmetrical halves of a bridge (remotely), join them and then share them with the team.
Teams of 3-4 are given maps or charts, then taught to use GPS (global positioning system) units to determine the approximate location of a secret cache, within 6-20 feet, then fan out for a search. It takes deductive reasoning to determine exactly where the cache may be.
Participants have the opportunity to practice different areas of responsibility: at the helm, at the rudder, on the boom--then coach their peers on new skills, share risk-taking (and mistake-handling) and improve trust.
Teams plan their short speech using our practical and humorous handbook and some props. The program is carefully structured, with specific roles and responsibilities, so that each team’s process of developing the speech sparks new understanding about creative teamwork.
Teams learn topographical map reading, compass reading and distance pacing to successfully navigate an orienteering course and find the hidden markers, enabling groups to experience the profound shift from working independently to working interdependently to achieve a common goal.
Your team members will pair up, one person "on belay" supporting and observing the climber, providing the type and amount of help the climber needsthe other in a harness scaling the wall.